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Senior Facial Character TD (Contract)
Source: remoteok
About the Role
Insomniac Games is seeking a Senior Facial Character TD for a contract role. The Senior Facial Character TD will be responsible for authoring facial rigs, participating in research and development, and recommending new tools and techniques to push visual boundaries. This role requires a strong understanding of FACS and facial anatomy, as well as cutting-edge approaches to facial technology.
Essential Duties and Responsibilities
- Authors high-quality photorealistic facial rigs based on FACS using blendshapes
- Authors rigging systems to augment or support blendshape-based facial rigs
- Authors or contributes to systems/workflows for integrating head and body rigs
- Collaborates with Character Art, Animation, and Engineering teams to deliver high-quality assets with animator/mocap-friendly interfaces that run smoothly in engine
- Contributes to tools for authoring and editing facial rigs (Python/PyQt/PySide)
- Contributes to automated tools and workflows for runtime optimization
- Contributes to tools for ingesting 3rd party facial rigs
- Contributes to facial animation systems such as facial solvers and R&D (Python/C++/Machine Learning)
- Sculpts FACS (from scratch if necessary) using deformers and/or sculpting tools
- Processes and cleans 3D or 4D scan data from FACS sessions
- Keeps up with state-of-the-art approaches to facial rigging for photorealistic characters in film and games
- Has a strong understanding of facial shape transfer techniques and the ability to implement shape transfer pipelines
- May be asked to direct actors through FACS during facial acquisitions