Back to all jobs

Unreal Engine C++ Developer - Melee Combat System

Unreal Engine C++ Developer
Reddit r/forhire
Apply NowSign in to track
AI-enhanced for better readability

Unreal Engine C++ Developer – Melee Combat System

Source: reddit-r-forhire

About the Role

This is a focused, systems-level role where you'll be utilizing Narrative Pro's Combat Framework to deliver a melee combat experience that fits the game's design vision, requiring deep modification.

Responsibilities

Your responsibilities will include, but are not limited to:

  • Creating and modifying combat abilities and custom weapon/attack logic
  • Setting up and tuning enemy AI combat behavior
  • Integrating and adjusting combat animations
  • Iterating on combat feel, pacing, and gameplay feedback

Details

  • Paid work on a fixed-price/per-milestone basis (not hourly)
  • Remote, flexible schedule
  • Ongoing collaboration with potential for longer-term work

Location

Remote

Compensation

We are looking at a fixed-rate for the work, not hourly, however we would expect a developer's rate to be in the range of $15 - $25 per hour.

Requirements

  • Strong C++ skills in Unreal Engine 5
  • Experience building or extending gameplay and combat systems in UE5
  • General familiarity with the Gameplay Ability System (abilities, attributes, effects)
  • Experience with behavior trees
  • Experience with UE5 Animation Blueprints and montage-driven combat
  • Good communication and ability to work async/remote
  • Experience building Melee Combat Systems in UE5 (strongly preferable)

Narrative Pro experience is strongly preferred, but not required — if you're a capable C++ developer, the plugin is well-documented with video tutorials and documentation to get you up to speed.

How to Apply

To apply, please complete this form: Application Form

Similar jobs