Hello everyone, I am a 3D sculptor, specializing in stylized character modeling, high-fidelity organic sculpting, and texturing. Right now, I have a difficult financial situation, and the freelance market is completely empty in the character art sector, so I am fully open to freelance tasks of any scale and ready to work overtime to deliver fast and high-quality results.
What I can do at the moment and can deliver for your project:
- High-poly and low-poly character modeling.
- Mesh optimization for game and animation topology.
- A wide range of styles. Monsters, creatures, chibi, animals, humanoid creations, realism, stylization, cartoonish style. Working with real and fictional anatomy. I am flexible and can adapt to your art style.
- Hard-surface elements (cybernetics, mechanical parts, weapons, robots, biomechanics).
- Hand-painted and PBR texturing (in Substance Painter).
- Creating models for printing.
If you are an indie developer, a creator, or you just need a 3D model for printing/animation — please let me know. I am ready to start working immediately. PM me here on Reddit. You can check out my artwork in my previous profile posts. My ArtStation and YouTube links are also in my profile.
.