[FOR HIRE] Fullstack Developer (Redis, Django) | Discord Bots | Godot Engine | OS Development
About Me
I am a Fullstack developer specializing in web applications and backend systems that require high scalability and performance. I write clean, maintainable code with an emphasis on long-term stability.
Note: I do not specialize in hosting or maintaining your web application, game server, or Discord bot.
Pricing
$50 - $400+ (Depending on project requirements). Pricing can be discussed privately via Discord or Reddit DM.
Tech Stack
Programming Languages
JavaScript, HTML, CSS, SCSS, Python, Java, C#, C, Lua, VB, VBScript, Bash, NASM (Assembly).
Frameworks
- Backend: Django, Flask, REST APIs, Node.js, Celery, .NET Framework, Log4J
- Frontend: Three.js, React.js, Chart.js, Editor.js, jQuery, WinForms, UWP, JavaFX
- AI Technologies: TensorFlow, PyTorch, NumPy, Pandas, TensorFlow.js, TensorSpace.js
- 3D/2D Rendering: WebGL, OpenGL, OpenCL, OpenAL, GLFW, Vulkan, LWJGL
Tools & DevOps
Git, GNU/Linux, Redis, NGINX, Gunicorn.
Build Tools & Technologies
Maven, Gradle, JUnit.
Databases
SQL (MySQL, SQLite, PostgreSQL).
Selected Projects & Skills
- Scientific Computing Software (Astronomy): Developed a web-based planetary systems constructor. Researchers can add discovered planetary systems and space objects (planets, asteroids, comets) using real-life scientific data (Keplerian elements). Optimized relational SQL queries and reduced client-side WebGL draw calls for performance on resource-constrained machines.
- Interactive Digital Web Archive: Designed and deployed a "Digital Archive" featuring interactive viewing and exhibition creation. Developed an internal exhibition builder with seamless backend and database integration.
- Educational LMS Platform: Developed frontend, backend, and database architecture for multi-role user accounts (Student, Teacher, Curator, Administrator). Supported dynamic lesson creation, assignment submission, and grading, with optimized server/database queries for fast content delivery.
- Multiplayer Networking & Procedural Generation: Developed multiplayer games with complex networking structures for client and server. Ported applications to mobile and desktop (iOS, Android, MacOS, Linux). Integrated REST API endpoints for authentication, state synchronization, lobby management, and persistent inventory systems.
Philosophy & Approach
I focus on efficient, "legacy-inspired" development. While modern frameworks like React.js often lead to bloated client-side bundles and slow load times, I advocate for server-side rendering where the backend delivers pre-formatted HTML. This approach significantly reduces user wait times and improves performance.
Regarding OS Development: I do not contribute to the Linux kernel. I specialize in multi-header bootloaders, driver development, and custom 'glibc' development (e.g., custom printf implementations) for your specific OS needs.