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Lead VFX Artist
Source: remoteok
About the Role
Insomniac Games is searching for a Lead Visual Effects Artist. The Lead VFX Artist is responsible for managing and developing a visual effects team. They have the knowledge and experience of creating art assets and set an example for the team by demonstrating a mastery of industry standards and tools, proprietary technology, and departmental production workflows. They have a proven understanding of production schedules and project goals, along with game performance, and technical considerations.
Responsibilities
- Balance hands-on VFX asset creation with day-to-day team leadership and management of the VFX team.
- Partner closely with Principal VFX Artist to plan, create, and test content creation and pipelines before deploying to the development team.
- Oversee and support external VFX partners, ensuring they are properly onboarded to style and technical standards and that their deliveries meet quality expectations.
- Collaborate with Production Management to scope and estimate work, build schedules, assign tasks, and track progress for VFX deliverables.
- Work closely with Art Directors to develop visual targets, maintain a cohesive visual style, and consistent quality bar across all aspects in VFX.
- Review VFX artists’ work to ensure VFX content is performant aesthetically and technically that is aligned with Art Direction.
- Collaborate with multiple disciplines to support gameplay, characters, cinematics, and environments with VFX requirements.
- Coordinate with cross-disciplinary teams to ensure VFX assets are delivered on time and integrated smoothly into the game.
- Work closely with the Tool and Engine team to aid in the ongoing evolution and enhancements of proprietary tools and engine to improve and enhance VFX fidelity.
- Champion and implement new production methods, best practices, and optimizations to improve efficiency and in-game performance.